Experience

12+ years designing products at the intersection of finance, technology, and human behavior.

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2024 — Present

Rio de Janeiro, Brazil (Remote)

Transfero Group

Staff Designer & Product Specialist

CryptoBaaSProduct StrategyDesign System
  • Lead Product Strategist for BaaSiC API — core crypto/FIAT banking operations and payments
  • Led RWA & Tokenization initiatives, designing end-to-end UX for private credit, automated liquidity, and OTC environments
  • Cross-functional collaboration with Engineering and Compliance to ensure scalable products aligned with financial regulations
  • Design Ops & Scaling: advanced the Design System and optimized internal tools for operational reporting and control
  • Strategic project lead: SPSAV — virtual asset license with Banco Central do Brasil

2022 — 2024

Brazil (Remote)

Clara

Lead Product Designer — Financial Products

Design LeadershipFintechResearchB2B
  • Led strategy and execution for core financial products, aligning user needs with business OKRs and regulatory requirements
  • Mentored and developed the design team, establishing quality standards, QA processes, and usability metrics
  • Orchestrated the Design System evolution, creating specialized components for the Brazilian market
  • Partnered with Product and Engineering to drive research, usability testing, and high-impact delivery
  • UI and UX execution: high-fidelity navigable prototypes for Clara app (iOS and Android)
  • Decreased payment error rate by 23% through optimized user flows, reducing support requests in six months of leadership
  • Delivered the Clara Digital Account MVP; led training of designers and workshops across LATAM
  • Promoted to Lead Designer after 6 months at the company

2020 — 2022

Brazil (Remote)

Equinix

Senior UX Designer

Enterprise UXB2BInfrastructureDesign System
  • Led the creation and maintenance of a client-facing Design System, ensuring consistency across white-label products
  • Product designer for Managed Backup, Disaster Recovery (MDR), and Smart Data projects
  • Designed end-to-end experiences: user flows, information architecture, wireframes, and high-fidelity prototypes for mobile and web
  • Facilitated lean design workshops with teams across Europe, Latin America, and the United States
  • Reduced average time to complete a backup setup by 31%, improving user productivity and system onboarding
  • Improved CSAT scores for Managed Backup from 60% to 78% post-redesign

2020 — 2022

Brazil

Instituto Infinet

Teacher — UX Design

TeachingUX EducationInteraction Design
  • Taught Usability Assessment and Interaction Design to postgraduate students
  • Courses: UX Design specialization, Information Architecture, Usability, and Fundamentals of Prototyping

2019 — 2020

Brazil

Blu Pagamentos

UX Lead — Payment Squads

PaymentsDesign SystemMobile
  • Led development of the Blu Design System
  • Design management and team leadership for Payment squads
  • Strategic leadership for the UX organization across mobile and web products (iOS/Android)
  • Statement Redesign and Design System implementation shipped

2016 — 2019

Brazil

13 Robotics

UX Researcher

RoboticsHMIUX Research
  • UX Designer for EMMA — robotic turbine maintenance system in hydroelectric plants
  • Developed and facilitated task analysis workflows to identify pain points and optimize usability
  • Quantitative and qualitative data analysis to inform product iterations
  • Master's Thesis: Design of Graphical Interfaces for Robotic Systems — Usability and Human-Machine Interaction

2013 — 2016

Rio de Janeiro, Brazil

LEAD Coppe / UFRJ

UX Researcher

ResearchHCISystems
  • UX Designer for ROSA — system monitoring maintenance gate operations in hydroelectric plants
  • Field research and shadowing at Jirau Hydroelectric Power Plant (UHE)
  • Quantitative methods: surveys, A/B testing, and in-depth interviews to validate design decisions

2009 — 2012

Brazil

Big Park — Microsoft Game Studios

UI Designer

GamingXboxKinectUI Design
  • Created interfaces for Xbox console games and Xbox Live product screens (NHL and UFC)
  • Designed screens for Kinect Joy Ride and Kinect Sports 2
  • Developed wireframes, information architecture, and visual language for game products

2018

Pontifícia Universidade Católica — Brazil

Master's Degree in Ergonomics, Usability and Human-Computer Interaction

2009

Vancouver Film School — Canada

Design Digital Diploma

2007

Illinois Tech — United States

Bachelor's of Science in Professional and Technical Communication

Minor in Media Arts

2018

Le Wagon RJ

Coding Bootcamp

2012

University of British Columbia (UBC)

Project Management Certificate